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Interesting article on a Game Dev framework for Zune (free), XBOX (paid), or PC (free)

by @ 8:49 am on 5/1/2009. Filed under tech

http://msdn.microsoft.com/en-us/magazine/dd695919.aspx

 

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Man, That C Is Sharp

For the majority of my fifteen year career at Microsoft, I’ve been a systems and drivers developer. My language of choice and necessity has been a fairly bare bones C++. I rarely get to use runtimes like MFC and the Microsoft .NET Framework. Until recently, I couldn’t have even spelled STL much less made use of it.

That’s my day job. But in my off time I love playing around with C#. Mostly I write little apps for my Windows Mobile devices and occasionally for my PC. C++ doesn’t treat me as badly as it does many native developers, but I still I get a little giddy when I write in C#. You can get a lot done with very few lines of code. I swear, C# is so much fun they should make it a controlled substance.

In the fun category, XNA Game Studio is like C# on steroids. The team over there has done an amazing job of making game development easy. The framework is straightforward, the hard stuff is largely handled for you, and they’ve released a ton of samples aimed at teaching you the various aspects of game development.

Start at creators.xna.com. From there you can download the free XNA Game Studio 3.0. If you already use one of the various incarnations of Visual Studio 2008, XNA Game Studio will integrate with it. If you don’t have Visual Studio 2008, don’t fret. XNA Game Studio also works with the free Visual C# Express Edition. (In other words, although I mention Visual Studio, you can substitute Visual C# Express Edition if that’s what you’re using.)

The creators.xna.com Web site is also full of great information to get you going. Click the Education link at the top of the page to find beginner’s guides, samples, and how-to’s. The “Beginner’s Guide to 2D Games” is especially good, as is the documentation that gets installed with XNA Game Studio. In some cases, the installation documentation has information that’s not on the Web. In Visual studio, you can get to that documentation by selecting Help | Contents and setting the filter to XNA Game Studio 3.0.

XNA Game Studio lets you write one code base and deploy it to Xbox, PC, and Zune. Everything I do here will work on all three platforms. The free downloads are all you need to develop for PC or Zune, but Xbox development requires a Premium membership that costs a yearly fee.

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